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  • » BlinkenLight: Game Anaylsis (Read...)
  • In 2001, Project Blinkenlights created a technical and social phenomenon that transformed windows of the top eight floors of a prominent Berlin office building into a huge display screen used…

    » April 6th, 2006 » Analysis, Games

  • » paperquest (Read...)
  • Along the lines of a standard scavenger hunt type deal, we ended up creating paperquest, a persistent game that has several ‘teams’ each beginning with an empty book being dropped…

    » February 22nd, 2006 » Games, Other

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  • Kati London

  • "Those who place their hopes in the machine... and hope implies an anticipation of the future... ought to be aware that the hopes themselves must be of a technical kind, for one cannot expect from the machine something which lies outside its potentialities." - 1939

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Benoit Mandelbrot Obituary